Iroas (DES214)

3D Walking Simulator (all assets & code done by me)

Main Contributions:

-3D Level Design

This project was based entirely around making a 3D environment interesting to look at and traverse by doing quick and iterative greyboxing.

-Unity Tools

I learned several Unity tools such as AI navigation, collision, custom model placement brushes, terrain sculpting, & player inputs.

-Event Handling & Management

As this is my first story-driven game, I had to build a setpiece event manager that timed and managed story-beats.