Iroas (DES214)

3D walking simulator experience

A 3D walking simulator I made for my level design class, all code & assets were made by me.

Main Contributions:

-3D Level Design

This project was based entirely around making a 3D environment interesting to look at and traverse by doing quick and iterative greyboxing.

-Unity Tools

I learned several Unity tools such as AI navigation, collision, custom model placement brushes, terrain sculpting, & player inputs.

-Event Handling & Management

As this is my first story-driven game, I had to build a setpiece event manager that timed and managed story-beats.

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