Mountain Climber (GAM150)

2D Mountain Climbing Platformer

Main Contributions:

Basic Graphics Programming

I programmed a parallax background and a particle system that rendered several thousand instances of a single prefab asset.

Modular Art

I programmed some animations to have the character and UI dynamically react to the player.

Basic Physics Programming

The character movement in this game was based on forces applied in a basic physics engine I implemented.